If you think video games are the problem and not just a symptom, then you are not paying attention.
The video game market reflects the customer purchase patterns. These patterns reflect the customer’s mental status.
Surround people with violence, with war, oppression, and theft, and they will grow to desire distractive entertainment that reflects it, but in more control.
This is because if people don’t believe that they have control over their life, they want to at least fantasize that they do.
With a government that cannot seem to figure out how to steal less of our money; neighbors with Stockholm syndrome over government; constant war; over regulation; public youth brainwashing centers; and more; it is no wonder that people seek out fake environments to try to claim their liberty. The real environments are too toxic for people who have had their create problem solving scrubbed away.