This mesmerizing exhibit explores the gap between analog and digital

Atmel | Bits & Pieces


This installation represents the basic components of computer graphics: the vertex and the edge.

Created by Oslo-based design studio Void, Irregular Polyhedron Study #1 is a physical representation of the very basic components of computer graphic, the vertex and the edge. The mesmerizing installation by Bjørn Gunnar Staal and Joakim Hoen explores the perceptual gap between the flat and the spacious, the analog and the digital, and addresses the inquiry of “When does a collection of arbitrary connected lines start to read as a volume? Does this perception change when the shape is altered?”

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The project was a site-specific installation created for the window gallery Kungstensgatan 27 in Stockholm, which ran from November 2014 through February 2015. The exhibit itself consisted of a wireframe polyhedron made from black elastic bands that was strung up by fishing line and connected to nine stepper motors. As Creative Applications reveals, these steppers were controlled by five Atmel based 

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