Sony revealed the latest prototype of its virtual reality headset today, when it announced it will release the Playstation 4-compatible device to consumers in the first half of 2016.
The Project Morpheus prototype displayed at the Game Developer Conference (GDC) doesn’t look much different from the version revealed at the conference in 2014, but it now sports a 5.7-inch screen with a 1920 x RGB x 1080 pixel OLED display, 120 Hz refresh rate and 100-degree field of view, according to Ars Technica. Latency is less than half that of the earlier model — less than 18 milliseconds, which Worldwide Studios president Shu Yoshida said surpasses the 20 milliseconds at which people can no longer tell virtual reality from the real world, Ars said.
Playstation 4 was designed to output games at 120 frames per second, which the company believes to be ideal for virtual reality, Yoshida said, according to Ars. Games can be made…
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